I'm not happy with his animation when he comes down - that gesture was one of those things I didn't realize was weak until I got too far into it to fix it. I will redo that whole part over winter break. I already can think of some interesting 'dracula' poses as possibilities of things to put him in when he comes down. The rest of his performance is working pretty good for me, aside from some missing in-betweens. The guy at the end is just roughed in as a placeholder for now.